Getting your level featured or rated is every creator’s dream. The Featured tab represents the best user-generated content in Geometry Dash, and landing a spot there means recognition from RobTop himself. Here is what it takes to catch the attention of RobTop and the moderators who curate the game’s most celebrated levels.
What RobTop Looks For
RobTop and his team of moderators review hundreds of levels daily. Understanding their criteria gives you a significant advantage when designing your creation.
Gameplay Quality
This is the most important factor by far. Your level needs:
- Consistent difficulty throughout – no sudden unfair spikes that catch players off guard
- Tight sync with the music where transitions and gameplay elements match the beat
- Readable gameplay where players can clearly see what to do next
- No blind jumps, hidden spikes, or unfair deaths that feel cheap
- Balanced use of game modes that flow naturally into each other
- Proper speed portal placement that doesn’t create awkward timing
Moderators play your level multiple times before making a decision. If something feels frustrating or poorly designed on any playthrough, that’s usually enough to disqualify the level from featuring consideration.

Decoration Standards
Your level needs to look polished, but gameplay comes first. A beautifully decorated level with terrible gameplay will never get featured, while a simpler-looking level with excellent gameplay might earn a Rate or even a Feature. That said, most Featured levels combine both strong gameplay and attractive visuals.
Focus on creating a cohesive visual theme rather than throwing in every effect you know. Consistent color schemes, smooth animations, and decoration that enhances rather than obscures the gameplay will impress moderators.
Originality Matters
Levels that directly copy popular styles or layouts rarely get featured. Moderators have seen thousands of levels and can immediately recognize when someone is imitating Nine Circles, Tartarus, or other famous creations without adding anything new. Find your own creative voice and develop a style that stands out.
Common Mistakes That Prevent Featuring
These issues will almost certainly disqualify your level from consideration:
- Difficulty inconsistency – Starting easy then suddenly becoming impossible, or vice versa
- Overdecorated sections causing lag on mobile devices or low-end computers
- Poor song choice – Using songs that don’t fit the gameplay style or are too short
- Rushing to publish before properly polishing every section
- Insufficient playtesting – Having others test reveals problems you can’t see
- Ignoring feedback from experienced players who point out issues

How to Get Noticed by Moderators
Creating a great level is only half the battle. You also need to get it in front of the right people:
- Post your level on official GD Discord servers where moderators actively browse
- Send to content creators like EVW, Viprin, or Colon for potential review
- Ask experienced featured creators for honest feedback before publishing
- Be genuinely active in the community rather than just promoting yourself
- Tag your level appropriately so moderators can find it when searching specific styles
The Rating System Explained
Not every good level gets Featured. There’s actually a hierarchy of recognition:
- Rate – Your level is good and gets star rewards for completion
- Feature – Your level appears in the Featured tab with extra creator points
- Epic – Reserved for truly exceptional levels that push creative boundaries
- Legendary/Mythic – The highest honors for game-changing creations
Most successful creators start by earning Rates before eventually achieving Features. Patience and continuous improvement are essential.
Timeline Expectations
Even great levels don’t get featured instantly. Moderators work through a massive backlog, and it can take weeks or even months for your level to be reviewed. Don’t get discouraged if nothing happens immediately after publishing. Keep creating new content and refining your skills while waiting.
Many now-famous creators spent years making levels before their first Feature. The community rewards persistence and genuine passion for level design over quick success.
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